

Yes, after two decades of waiting C64 gamers and casual gamers alike can look forward to a sequel to this classic title. So if you’ve read this far, you just be wondering: what the hell does this have to do with twenty-two year old Giana Sisters? Striking a balance between these two forces has proven to be near impossible for many developers and company strategies, so clear divides have instead been implemented across today’s platforms in general.Ĭapcom's Megaman 9 uses 8-bit 2D graphics because 2D games in this style will appeal to a wide audience and the 2D nature is an artistic choice. Where hardcore gamers demand deep, complex and visually stunning masterpieces, the casual market demands simple, easy-to-play games that don’t require an expert knowledge of a genre to enjoy. This split has caused many developers to change their approach to gaming. Today’s gaming environment consists of a mix between hardcore gamers who grew up with the industry and those who either have never played a videogame before or people who rarely do so. It’s 2009 and its been 22 years since the Giana Sisters came and went, but fans still revere it as one of the best games of a bygone era.

The Giana Sisters became an instant cult classic and remains for many their favorite Commodore 64 game. Okay, well I might have stretched the truth on that one a bit, but you get the point. It wasn’t long before Rainbow Arts/TimeWarp released The Great Giana Sisters to the world and many, including Nintendo, took notice. style platformer.Įager to copy the success of Super Mario Bros., a small German C64 developer named Rainbow Arts (credited as TimeWarp for the C64 version) quickly began work on a platformer of their own employing many of the same ideas of Super Mario Bros. The C64’s MOS 6510 processor was quite similar to the NES’s 2A03 processor, and both systems had a similar color depth for displaying a Super Mario Bros. Because of its ease of use, relative power and $399 price, the C64 proved to be a popular alternative to the NES for many parents. One popular computer was the Commodore 64, first released in 1982. Early home computers were marketed as being able to do everything from help your kids with their homework to keeping track of expenditures to playing games, so many technology blissful parents felt that their money would be best spent buying an affordable personal computer. This was fine and well for NES owners, but by the late 1980s many people owned their first personal computer. was the best selling game of all time until Wii Sports surpassed it because of the growing casual gaming market.
